Unlimited edition
Arcane Rising contains 219 cards
(126 commons, 48 rares, 15 super rares, 10 majestics, 5 legendaries, 1 fabled, 14 tokens).
Arcane Rising becomes legal for official constructed format tournament play on its official release date: March 27, 2020.
Arcane Damage
Arcane damage is a new form of dealing damage that is introduced in Arcane Rising. It is primarily dealt by spellcasters and requires unique ways for the opponent to prevent the damage.
Example card:
Voltic Bolt
Pitch: 1
Cost: 2
Wizard Action
Deal 5 arcane damage to target hero.
Defence: 3
- Arcane damage cannot be defended using the defence value of cards in hand or with defence reactions.
- Arcane damage must be prevented with arcane barrier (more details below) or cards that specify preventing arcane damage or (any) damage.